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NPC Generator

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Advanced [show]


Diggory Oakley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Navigator, but he got bored and became a Actor. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Selfish. Bonds: Family, Military, Job. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Diggory Oakley, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 9 (-1)5 (-3)
Skills Acrobatics +2, Persuasion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Halsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is long and unkept. His brown eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of northern immigrants he idolized his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: To be a Masseuse again; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Halsey, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)12 (+1) 12 (+1)8 (-1)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 7000 sp. Azurite (15 gp). Chrysoberyl (120 gp).


Social Check DCs


Nicholas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Animal Trainer uniform. His auburn hair is slicked back into a classic pompadour. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Nicholas was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He struck the Animal Trainer job and began his own company from there.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and expand his business

Ideals: Athletic, Persistence. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Nicholas Winterbourne, Male Human Warlock 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp.


Social Check DCs


Percival Morley, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze, and sports empty pouches on his belt. His hair is always cut to a buzz. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: When he was but 4 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Lazy. Bonds: Rich, Guardian, Immigrant. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Percival Morley, Male Human Monk 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 2000 sp. Bloodstone (80 gp).


Social Check DCs


Gerard Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple white line shooting up and back down, and carries spears. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He feeds upon the attention of others.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Disciplined. Bonds: Attractive, Religious. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Gerard Branson, Male Human Barbarian 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. Rose (70 gp).


Social Check DCs

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