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NPC Generator

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Advanced [show]


Raymond Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His black hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his mother.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Family. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Raymond Ansley, Male Human Monk 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Gerald Ashley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a forest tribe. His first spouse was a Server, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and doesn't want to be a miller and was forced into it by his family

Flaws: Mundane, Secretive, Greedy. Bonds: Attractive, Nature, Family. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Gerald Ashley, Male Human Adept 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 6000 sp. Aquamarine (500 gp). Bloodstone (70 gp). Aquamarine (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Richard Dudley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears tight fitting clothing which further accentuates his frame. His left leg appears badly burned and disfigured. His red hair, when down, is lengthy. His violet eyes peer out from beneath his top grey hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: He uses money and sex appeal to get what he needs; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Dudley, Male Human Sorcerer 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. Deep blue spinel (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Gomory Law, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a yellow costume with the symbols of death on his torso. His white hair is thinning but still full. His gray unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Map Maker, but he got bored and became a Guard. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Disease, Antagonistic. Bonds: Poor, Job. Occupation: Guard

Voice: German accent

Attributes [hide]

Gomory Law, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Lance Crawford, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. He has a long black beard with little hanging trinkets. His fierce amber eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and his religion dominates his actions

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Lance Crawford, Male Human Aristocrat 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 10000 sp. Sard (40 gp). Violet garnet (500 gp). White pearl (130 gp).


Social Check DCs

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