Alex Kendal, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears just a white suit, and is pretty ugly. He has a very tight haircut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Ugly, Addict, Greedy, Antagonistic. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Frederick Spaulding, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His moppish blonde hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Assassin and found it very stressful. He inherited the family business which he has now maintained for 10 years.
Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things
Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Slave. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 pp. 1 Half-Plate. 1 Buckler.
Hugh Astley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His red hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a island tribe. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Further expansion of business; and to settle down with his crush
Bonds: Nature, Religious, Job, Enemies, Has a crush. Occupation: Carpenter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: Jet (40 gp). 2 Acid flasks.
Theodoric Braxton, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man wears a blue cloak and cross-gartered black stockings. His hair is black, silky, and of moderate length. His fierce gray eyes like to dwell on things.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Theodoric was born in the north. At a young age he loved to build and create. A gifted student he started as a Servant, but he got bored and became a Dyer. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg
Ideals: Athletic, Persistence. Bonds: Attractive, Job, Slave. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
Conrad Hornsby, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Doctor for hire.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Doctor
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 8 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +6
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!
