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NPC Generator

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Advanced [show]


Kody Abram, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Bricklayer. His hair is chestnut, silky, and of moderate length. His blue eyes peer out from beneath his wide-brimmed white hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his father.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Bricklayer.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Attractive, Nature. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Kody Abram, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 9 (-1)10 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Hugh Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears just a black suit. He has a hunchback. He has no hair. He has gleaming, smiling blue eyes.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Hugh was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 14 years.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Justice, Athletic. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Hugh Birkenhead, Male Human Warlock 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Frederick Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered pastel stockings. He is portly but not overly obese. He keeps his golden hair in a flapper bob. His thin eyebrows rest above his beady gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Military, Slave. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Frederick Atterton, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ralf Wade, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan feathered hat and tan clothes. His silver hair has been sun bleached extensively. He has several tiny amethyst earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Ralf Wade, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 10 (+0)11 (+0)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Tim Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. His hair is black and curly. He is baby faced.

Personality: This man loves dancing and to teach people dancing more than just about anything. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of northern immigrants he idolized his mother. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: He feels kind of lost in life; and he has a crush on the local cartwright

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Tim Wedgwood, Male Human Rogue 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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