Reynard Bentham, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His hair is short and black. His eyes are likewise brown.
Personality: Reynard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Reynard was born with his father's beautiful face. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well; and he's looking for his big break
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Adventurer, Family. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adam Clive, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears very tight pants and wife beaters, though occasionally he sports a violet coat. With bright red hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Engraver, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Poor, Enemies. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp.
Hunter Hartford, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a blue shirt with thin black vertical stripes and pastel pants. He has shaved his head bald. He has several tiny opal earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Soapmaker
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 70 pp.
Shane Compton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his dagger. His silver hair is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the west. He also hits on women, regardless of circumstances.
History: He got into the Tanner business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: To settle down with his crush; and expand his business
Ideals: Pacifist. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Tanner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Manfred Dumph, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern man wears dark leathers with embroidery. His blonde hair is cut short with large spiked bangs in the front. His brown eyes are slightly larger than normal.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 8 years old his parents immigrated from the east. His mother was a mechanic, and taught him how to fix just about anything. He left for the east, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
