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NPC Generator

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Advanced [show]


Don Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears white trousers with blue and green striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He loathes his own lifestyle.

Ideals: Extrovert. Flaws: Insomniac, Depressed. Bonds: Attractive, Poor. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Dalton, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 600 sp.


Social Check DCs


Gunter Haley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tan top hat and tan clothes. His whole body is exceptionally muscular. His black hair is long and unkept. His amber eyes peer out from beneath his top tan hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and to reunite with his absent mother

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Gunter Haley, Male Human Fighter 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His golden hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of brigands once and for all.

History: Clerebold was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by brigands. Clerebold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Athletic. Bonds: Attractive, Enemies, Family. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Atterton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Deception +1
Senses Passive Perception 13
Languages Common, Goblin, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Small steel mirror. 1 Crowbar.


Social Check DCs


Manfred Hampton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. He has a dull look in his amber eyes.

Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Poor. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Manfred Hampton, Male Human Aristocrat 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gilbert Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He usually wears his red robe and has his greataxe always slung over his shoulder. His auburn hair is matted, messy, and big. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Stableman again; and he has passion for adventuring and risk

Flaws: Ugly, Secretive, Fearful. Bonds: Adventurer, Job. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Jacobs, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. Zircon (70 gp). Blue star sapphire (600 gp). Aquamarine (700 gp).


Social Check DCs

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