Adelard Barlow, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. He has chestnut hair. His eyes, though not visible through his cowl, are violet.
Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Adelard was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and wants to work out more often
Ideals: Fighting, Athletic, Extrovert. Bonds: Adventurer, Family. Occupation: Butcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp.
Robert Burton, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and silver with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He has a dull look in his amber eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He became a Mortician soon after.
Motivation: He'd like to take his coworkers down a peg; and to be a ruler again
Flaws: Fearful. Bonds: Attractive, Nature, Mentor, Job. Occupation: Mortician
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Henry Shipley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his quarterstaff always slung over his shoulder. He carries a battered greataxe and tarnished quarterstaff as well. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world
Ideals: Fighting, Gifted, Logical. Bonds: Enemies, Religious. Occupation: Roofer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 800 gp. Deep blue spinel (1200 gp). Aquamarine (1200 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of monstrous two handed axes on his belt, each one with a sapphire on the hilt. His brown hair is drawn into a tight pony tail with a card scrunchie. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with unlife at a very young age, Dean has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Ugly, Addict, Disease. Bonds: Poor, Adventurer. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad Camden, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His golden hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady amber eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
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