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Advanced [show]


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Arnold was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Merchant like his mother before him.

Motivation: Wants to work out more often; and expand his business

Ideals: Fighting, Athletic, Opinionated. Bonds: Nature, Job. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Arnold Halsey, Male Human Monk 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 16 (+3)18 (+4)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 4000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle York, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Banker uniform. He is bald on top and has large blonde tufts of hair around his ears. His green eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Kyle was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Immigrant. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Kyle York, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. Red spinel (160 gp). Rock crystal (60 gp). Amber (160 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Rolf Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. His white hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Joker, Philantrophist. Bonds: Mentor, Adventurer, Family. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rolf Huckabee, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)8 (-1) 15 (+2)16 (+3)
Skills History +1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Godfrey Stapleton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black armored body suit, with a simple brown line shooting up and back down. He has a very tight haircut. His blue eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Godfrey Stapleton, Male Human Wizard 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 200 gp. Malachite (12 gp). Freshwater pearl (12 gp).


Social Check DCs


Randal Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. With a patchy auburn beard and wild auburn hair. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Randal has worked very hard to control his curse. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality.

Ideals: Disciplined. Flaws: Ugly, Fearful, Disease. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Randal Clapham, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)10 (+0) 3 (-4)10 (+0)
Skills Insight -2, Survival -2
Senses Passive Perception 6
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs

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