Kyle Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tan shirt with thin green vertical stripes and tan pants. His hair is short and white. His amber eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Map Maker profession.
History: Born to a Map Maker, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Dyer. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist. Bonds: Job, Poor, Adventurer. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 10 (+0) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. Golden yellow topaz (1100 gp). Rock crystal (70 gp). Rhodochrosite (16 gp). Pink pearl (90 gp). 1 Minor magic item.
Heward Rutherford, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his black hair down. He tend to wears goggles to shield his eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Heward took refuge in the large cave and found the beat up sai and armor he uses now. He's also a talented Servant, but doesn't like to broadcast it.
Motivation: To be a Servant again; and balancing his hectic life and new cook responsibilities is difficult
Ideals: Logical, Artistic. Bonds: Attractive, Job, Nature. Occupation: Cook
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Ernest Enfield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has golden hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: Marry his brother to traveling adventurers; and a strong sense of loyalty to human people
Flaws: Ugly, Disease, Racist. Bonds: Job, Family. Occupation: Stylist
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Wymar Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white cloak and cross-gartered tan stockings. His blonde hair is unkempt and raggedy. He wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a Laborer, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 14 (+2) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Star rose quartz (30 gp). Brown-green garnet (160 gp). Black star sapphire (500 gp). 1 Masterwork Uncommon Weapon.
Justin Vance, Male Human [Permalink]
Personal [hide]
Description: This man wears just a red suit, and sports empty pouches on his belt. His golden hair, when down, is lengthy. He has gray eyes and a red hat with a white feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is a Hag in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero
Ideals: Passionate, Extrovert. Flaws: Shy, Fearful. Bonds: Adventurer. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp. Cloth of gold vestments (120 gp).
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