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Advanced [show]


Ralf Garfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. He has a small bristly mustache and wavy red hair. His eyes are green and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and retire the richest man in the east

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Ralf Garfield, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is cut close to his head. His eyes are a pleasant amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has all his life been fascinated with singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Anselm was born on a far eastern forest where he grew up under the tutelage of his father, an expert Knight. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Wants a kiss; and further expansion of business

Ideals: Joker, Artistic. Bonds: Immigrant, Job, Has a crush. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Mitchell, Male Human Aristocrat 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)6 (-2) 11 (+0)7 (-2)
Skills Athletics +2, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Guy Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with pastel highlights, and long tan pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He wears a top hat to cover his moderate length silver hair. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the east. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Bonds: Attractive, Job, Poor, Slave. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Guy Axton, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 7 (-2)9 (-1) 6 (-2)13 (+1)
Skills Animal Handling +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Golden yellow topaz (200 gp). Freshwater pearl (14 gp). Deep blue spinel (200 gp). 1 Everburning torch.


Social Check DCs


Hunter Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of magic around his neck, and a warhammer on his belt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes and a black hat with a violet feather.

Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Interpreter. He now owns his own business.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Fighting, Athletic. Bonds: Job, Slave, Family. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Hunter Dryden, Male Human Adept 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 500 gp. Rhodochrosite (8 gp). Silver pearl (90 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Barlow, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears an entirely white suit with black socks and a vest with buckled shoes. With bright black hair and a scraggly beard. His gray eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Guard business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Flaws: Antagonistic. Bonds: Family, Job, Rich. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Solomon Barlow, Male Human Adept 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 10 (+0)15 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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