Randal Tatum, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears an entirely white suit with brown socks and a vest with buckled shoes. His hair is cut close to his head. His ears are large.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He also is a firm believer in the manly ideal.
History: Sold as a small child to a wizard, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by illithids. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Flaws: Ugly, Impulsive. Bonds: Enemies, Adventurer, Mentor. Occupation: Bather
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Orc, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
Aldous Cooper, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown shirt with thin blue vertical stripes and green pants. His long white hair reaches down to his waist. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Aldous will drive conversation. He is lazy, self-centered, vain, and jealous.
History: Born in the south his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert. Flaws: Selfish. Bonds: Poor, Religious. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Diggory Hadley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair and beard is wavy and long. He has gleaming, smiling violet eyes.
Personality: He speaks before he thinks and is too direct. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born into a rich family. A gifted student he started as a Miner, but he got bored and became a Bricklayer. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Extrovert. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple -2
Possessions: 800 gp. Red-brown spinel (80 gp). 1 Minor magic item.
Hunter Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries kukris. He has a small bristly mustache and wavy red hair. His eyes, though not visible through his cowl, are brown.
Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against drow; and many drow want him driven away
Ideals: Fighting. Flaws: Shy, Addict. Bonds: Rich, Enemies. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
Possessions: Moss agate (9 gp). Peridot (50 gp). Bloodstone (50 gp).
Hunter Copeland, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and dresses like a well dressed Unemployed does. His right hand appears badly burned and disfigured. His tied-back hair is auburn. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing music.
History: He got into the Unemployed business at a young age. He has had some formal music training, and achieved minor success. He now owns his own business.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he is unsatisfied with his job
Ideals: Optimist, Artistic. Bonds: Job, Attractive. Occupation: Unemployed
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 47000 sp. Chalcedony (40 gp). Violet garnet (700 gp). Alexandrite (700 gp). 4 Tanglefoot bags. 4 Smokesticks.
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