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NPC Generator

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Advanced [show]


Alexandre Marston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears very tight pants and wife beaters, though occasionally he sports a tan coat, and his gloved hand is found clutching a warhammer. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Tanner.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Enemies. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Alexandre Marston, Male Human Cleric 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)9 (-1) 17 (+3)16 (+3)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 100 gp. Deep blue spinel (1300 gp). Amber (100 gp). Fire opal (600 gp). Blue quartz (4 gp).


Social Check DCs


Gunter Alby, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the north. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gunter was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Athletic, Pacifist, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Gunter Alby, Male Human Warrior 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Norman Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his white hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Norman's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Slave. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Norman Winthrop, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Patrick Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Money/treasure; and he wants revenge against orcs

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Enemies, Rich. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Patrick Denholm, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)8 (-1) 10 (+0)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Aldous Northcott, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is dressed in earthy colors with a black and tan handkerchief worn on his right side. His golden hair is greasy and uncared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Military, Nature, Rich. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Northcott, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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