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NPC Generator

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Advanced [show]


Anthony Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered sai and tarnished hand crossbow as well. He wears a broad hat to hide his balding. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small forest village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Disciplined. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Anthony Bradly, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 12 (+1)8 (-1)
Skills Deception +1, History +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Shane Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a small bristly mustache and wavy silver hair. His eyes, though not visible through his cowl, are green.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.

History: Shane was raised in a hard working conservative environment. Shane was born on a far eastern forest where he grew up under the tutelage of his father, an expert Shoemaker. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: A deep hatred of gnolls; and sabotage a competitor

Ideals: Optimist. Flaws: Addict. Bonds: Job, Immigrant, Enemies. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Shane Tyndall, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Stealth +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Fire opal pendant on a fine gold chain (1100 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item.


Social Check DCs


Simon Browning, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Tailor business at a young age. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and someone believes him a fraud

Flaws: Racist. Bonds: Military, Job, Guardian, Enemies. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Simon Browning, Male Human Aristocrat 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)19 (+4) 13 (+1)12 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Infernal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Trey Copeland, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a tan armored body suit, with a simple blue line shooting up and back down. He is tall, broad shouldered and powerfully built. He has a very tight haircut. This hazel eyed easterner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He would like to get married and retire; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Has a crush, Adventurer, Family. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Trey Copeland, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Ernest Stanley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown armored body suit, with a simple violet line shooting up and back down. His silver hair is lengthy and is close to two feet long. He has green eyes and a brown hat with a violet feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.

History: When he was but 7 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he feels threatened by others

Flaws: Selfish, Hedonist. Bonds: Poor, Immigrant. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Ernest Stanley, Male Human Warrior 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs

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