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Advanced [show]


Shane Axton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Architect. With a patchy chestnut beard and wild chestnut hair. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Bonds: Adventurer, Religious, Military. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Axton, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Gilbert Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his spear, and he perpetually has his spear ready. He wears a deerstalker hat to hide his balding. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Addict, Antagonistic, Fearful. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Gilbert Dalton, Male Human Barbarian 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 19000 cp. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Gilbert Compton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His hair is short and black. His hazel eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Poor, Family. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Gilbert Compton, Male Human Paladin 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Red spinel (120 gp). 1 Minor magic item.


Social Check DCs


Lance Cooper, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to hide his balding. His blue eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism. Bonds: Rich, Religious, Nature, Job. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Lance Cooper, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 19000 cp. 1 Silk rope. 1 Disguise kit.


Social Check DCs


William Clayden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear green pants and tee shirts. He wears a Stetson hat to cover his moderate length golden hair. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Mason business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult.

Ideals: Joker. Bonds: Job, Rich. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

William Clayden, Male Human Barbarian 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 53 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 13 (+1)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 48000 sp. Aquamarine (200 gp). Freshwater pearl (5 gp). 1 Masterwork Common Melee.


Social Check DCs

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