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Advanced [show]


Robert Clayton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Servant uniform. His brown hair is cut jaggedly and amateurishly. This brown eyed easterner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the east. Like his father and his brother before him, after school he went straight into learning to become a Servant. He struck the Servant job and began his own company from there.

Motivation: To be a Stylist again; and to settle down with his crush

Flaws: Secretive, Insane. Bonds: Job, Has a crush, Poor. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Robert Clayton, Male Human Aristocrat 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 200 gp. Golden yellow topaz (800 gp). Alexandrite (800 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Gresham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His hair is long and chestnut with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Military. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Justin Gresham, Male Human Bard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Drogo Windsor, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Sailor soon after.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Sensitive. Bonds: Rich, Job. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Drogo Windsor, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: Just what you see.


Social Check DCs


Manfred Carlyle, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears white trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His right hand appears badly burned and disfigured. His silver hair is cut jaggedly and amateurishly. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants revenge against orcs

Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Carlyle, Male Human Aristocrat 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 7 (-2)16 (+3) 13 (+1)10 (+0)
Skills Athletics +2, Stealth +6
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +6

Possessions: 17000 sp. Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item.


Social Check DCs


Odo Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He carries a battered club and tarnished longsword as well. His hair is short and auburn. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Odo took refuge in the old dungeon and found the beat up longsword and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Odo Wentworth, Male Human Druid 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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