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Advanced [show]


Hugh Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Depressed, Insane. Bonds: Adventurer. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Hugh Oakes, Male Human Druid 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Alex Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy white suit. He has a long white beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is afraid of women and trembles around them

History: Sold as a small child to a slaver, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and an old rival family wants him found

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Attractive, Mentor, Family. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Alex Ashley, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 26000 sp.


Social Check DCs


Bertram Alby, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He is muscular with a powerful set of arms. His chestnut hair is still thick. His eyes are green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: To be a Adventurer again; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Nature. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Bertram Alby, Male Human Warrior 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Religion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Rose (20 gp). Smoky quartz (20 gp). Lapis lazuli (10 gp). 1 Minor magic item.


Social Check DCs


Tim Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears green leather gloves, a green jacket, and tight pants. His hair is short and white. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful necromancer made him what he is. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Nature, In love, Mentor. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Ramsay, Male Human Barbarian 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Norman Clapham, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His hair is silver and curly. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: He got into the Junk Dealer business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: He's looking for his big break.

Ideals: Joker, Logical. Bonds: Rich, Job, Adventurer. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Norman Clapham, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Athletics +1, History +5
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs

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