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NPC Generator

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Advanced [show]


Shane Hale, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Animal Trainer. His hair is short and brown. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Shane was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Animal Trainer job and began his own company from there.

Motivation: Further expansion of business; and expand his business

Ideals: Optimist, Philantrophist. Flaws: Racist. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Hale, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 16 (+3)16 (+3)
Skills Athletics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: A pair of silk slippers encrusted with tiny pearls. (150 gp). Solid gold idol (300 gp). 1 Minor magic item.


Social Check DCs


Dean Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. He wears a small hat to cover his moderate length white hair. His eyes are green and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.

History: Dean was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Unemployed. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Pacifist. Bonds: Rich, Adventurer, Attractive, Job. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Dean Kitchur, Male Human Paladin 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp.


Social Check DCs


Lance Rodney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a green poncho over his likewise colored trousers and shirt, marred by beers. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the east. Lance was born on a far western island where he grew up under the tutelage of his mother, an expert Painter. He left for the west, certain he would find work there.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Lance Rodney, Male Human Expert 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Randal Hastings, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a pastel shirt with thin blue vertical stripes and black pants. He has a hunchback. He has styled his black hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Randal will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to unite with his sister

Ideals: Extrovert. Flaws: Ugly, Insane, Shy. Bonds: Mentor. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Randal Hastings, Male Human Warlock 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp.


Social Check DCs


Ernest Carlyle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear white pants and tee shirts. He keeps his long brown hair kept up in a rat tail. He wears large thick round spectacles.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ernest was raised in a hard working conservative environment. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Flaws: Fearful, Secretive. Bonds: Attractive, Job, Military. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Ernest Carlyle, Male Human Monk 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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