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Richard Sharps, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dark leathers with embroidery. His tied-back hair is red. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against giants; and he is a bit of a kleptomaniac

Ideals: Professionalism. Bonds: Attractive, Nature, Immigrant. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Richard Sharps, Male Human Paladin 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)9 (-1) 9 (-1)12 (+1)
Skills Insight +1, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Banded agate (9 gp). Lapis lazuli (9 gp). Malachite (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Hadley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy auburn hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing music.

History: He got into the Mayor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, John never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Further expansion of business; and wishes to resurrect an old love

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Job, In love. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

John Hadley, Male Human Barbarian 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Intimidation +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 4000 sp. Malachite (4 gp). Red-brown spinel (110 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Hamilton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His skin is flawless and his green eyes scan people very quickly.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Richard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Insane, Disease. Bonds: Attractive, Family. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Richard Hamilton, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Malachite (8 gp). Jade (150 gp). Golden pearl (150 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Percival Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, black cloak. He has a small bristly mustache and wavy red hair. He has gleaming, smiling green eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Miner soon after.

Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern

Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Job, Family. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Pinkerton, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs


Theodoric Windsor, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Architect. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his silver hair. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Architect. The war was a terrible time for him, and Theodoric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Depressed. Bonds: Attractive, Job, Military, Adventurer, Family. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Windsor, Male Human Druid 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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