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NPC Generator

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Advanced [show]


Bertram Weston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has white hair. He has several tiny amber earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Bertram hails from a village terrorized by goblins. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Shy, Insomniac. Bonds: Rich, Adventurer, Enemies. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Bertram Weston, Male Human Cleric 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)17 (+3) 12 (+1)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Lewis Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears just a white suit. His hair is auburn and curly. His eyes are gray and catlike.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His divine abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Artistic. Bonds: Adventurer, Religious. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Lewis Stanton, Male Human Sorcerer 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Harlow, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. His tied-back hair is white. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Pacifist. Flaws: Shy, Secretive. Bonds: Rich, Attractive, Nature. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Trym Harlow, Male Human Cleric 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 16 (+3)11 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 1000 gp. Silver pearl (60 gp). Eye agate (13 gp). Red-brown spinel (60 gp). Aquamarine (1300 gp).


Social Check DCs


William Winthrop, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair and beard is wavy and long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his father.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: He wants revenge against gnolls; and he's repulsed by the pc

Ideals: Entrepeneur, Logical. Flaws: Addict, Antagonistic. Bonds: Poor, Enemies. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

William Winthrop, Male Human Paladin 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp.


Social Check DCs


Drogo Haley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His chestnut hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his mother was called into army service. In his 17th year, his parents were killed by a illithids raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Adventurer, Military, Enemies. Occupation: Priest

Voice: Raspy

Attributes [hide]

Drogo Haley, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)8 (-1) 15 (+2)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp. Gold and topaz bottle stopper cork (300 gp). Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (1000 gp). 1 Minor magic item.


Social Check DCs

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