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Advanced [show]


Gilbert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright brown suits and hats. His golden hair and beard is wavy and long. His green eyes are slightly larger than normal.

Personality: This man loves dancing and to teach people dancing more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: He was born in the west. In his 18th year, his parents were killed by a drow raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Winterbourne, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 5000 sp. 1 Good lock. 1 Magnifying glass. 1 Superior lock.


Social Check DCs


Adam Atherton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tight fitting green shirt and pants. His whole body is exceptionally muscular. He has moderate length blonde hair. His thin eyebrows rest above his beady violet eyes.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer, Mentor. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Adam Atherton, Male Human Warlock 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)12 (+1) 8 (-1)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hubert Winthrop, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a pastel collared shirt and green pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His moppish chestnut hair is in a traditional bowl cut. His eyes are violet and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Racist. Bonds: Nature, Slave. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Hubert Winthrop, Male Human Commoner 9
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1700 gp. Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Kirby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. He has moderate length blonde hair. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 5 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Forgetful. Bonds: Immigrant, Adventurer. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Chad Kirby, Male Human Rogue 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Performance +3, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1

Possessions: 10000 cp.


Social Check DCs


Manfred Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He keeps his long blonde hair kept up in a rat tail. His amber eyes peer out from beneath his top white hat.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Manfred Ryland, Male Human Druid 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 600 gp. Pink pearl (70 gp).


Social Check DCs

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