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NPC Generator

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Advanced [show]


Raymond Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He is physically well-built. His white hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick mother, and resented it. He hasn't been sleeping well lately.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Gifted, Logical. Flaws: Insomniac, Insane. Bonds: Family. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Raymond Marlowe, Male Human Warlock 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)9 (-1) 13 (+1)5 (-3)
Skills Arcana +1, Deception -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hunter Morton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized jet on his right hand. His red hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a necromancer, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He is terrified, and will act out of fear; and to reunite with his old friends

Flaws: Antagonistic, Fearful. Bonds: Rich, Mentor, Adventurer. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Hunter Morton, Male Human Cleric 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Richard Harrington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with broad hat. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has several tiny ruby earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Flaws: Disease, Antagonistic. Bonds: Rich, Mentor. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Richard Harrington, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 7 (-2)15 (+2)
Skills Intimidation +5, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Cory Copeland, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his red hair in a flapper bob. He has gleaming, smiling brown eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: Gifted from a young age, Cory studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he is greedy

Ideals: Optimist, Gifted. Bonds: Adventurer, Family, Rich. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Cory Copeland, Male Human Ranger 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Brown-green garnet (130 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Ashley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown tunic with grey highlights, and long yellow pants that bunch up around his shoes, and a wedding ring on his left hand. He wears a small hat to cover his moderate length black hair. His green eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Persistence, Entrepeneur. Flaws: Fearful, Antagonistic. Bonds: In love, Family. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Adelard Ashley, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)6 (-2) 9 (-1)17 (+3)
Skills Investigation +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp. Rose (40 gp). Blue star sapphire (1200 gp). Star rose quartz (40 gp). Chalcedony (40 gp).


Social Check DCs

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