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Advanced [show]


Jocelyn Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His black hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Jocelyn was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother

Ideals: Fighting. Flaws: Insane. Bonds: Has a crush, Adventurer, Family. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Jocelyn Gentry, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)16 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 13000 sp. Chrysoprase (80 gp). Black pearl (400 gp). Red spinel (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Tim Pickering, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His hair is cut close to his head. His green eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Tim Pickering, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)16 (+3) 13 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial, Gnome, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. Obsidian (7 gp).


Social Check DCs


Manfred Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the south. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the south. Manfred was born on a far southern island where he grew up under the tutelage of his mother, an expert Healer. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Pacifist, Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Has a crush. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Manfred Royal, Male Human Paladin 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp.


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his brown hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his painting dream.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Artistic. Flaws: Lazy. Bonds: Rich, Military. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Bertram Nash, Male Human Adept 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)10 (+0) 13 (+1)7 (-2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 12000 sp. Onyx (70 gp).


Social Check DCs


Tim Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is dressed in a clean green cloak covering his clean studded leather, marred by sweets. He has no hair. His eyes are a pleasant amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Tim's mother didn't care for him much, and the feeling was mutual. Some 7 years later his spouse died after the birth of his son. Heartbroken, Tim never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: In love, Family. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Tim Bradshaw, Male Human Druid 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 gp.


Social Check DCs

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