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Advanced [show]


Nicholas Barton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown and curly. His violet eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Barton, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. 1 Superior lock. 1 Climber’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His golden hair is smooth and relatively long. His blue eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the north, but his parents moved at a very young age to the west. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by giants. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He seems to be bored by most things; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Mundane. Bonds: Enemies, Immigrant, Job. Occupation: Sage

Voice: Raspy

Attributes [hide]

Gerald Kenley, Male Human Bard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 100 gp. Hematite (10 gp). Aquamarine (900 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs


Randal Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His brown hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: A skeptical and narcissistic man, Randal's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Randal Lancaster, Male Human Ranger 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 7 (-2)14 (+2) 13 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Everard Breeden, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is unkempt and raggedy. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: Gifted from a young age, Everard studied abroad. He has had some formal writing training, and achieved minor success. He then took over the family business and is one of the better Stylist for hire.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Everard Breeden, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 14 (+2)8 (-1)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2

Possessions: 40000 cp. Zircon (20 gp). Chrysoberyl (100 gp). Freshwater pearl (6 gp).


Social Check DCs


Alex Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His silver hair is lengthy. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Alex has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Adventurer, Guardian. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Alex Marley, Male Human Paladin 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 14 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)16 (+3) 11 (+0)17 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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