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NPC Generator

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Advanced [show]


Jocelyn Kitchur, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His skin is also unnaturally pale. His white hair is unkempt and raggedy. His brown eyes peer out from beneath his small brown hat.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Jocelyn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Jocelyn's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: To clean up the streets; and to get a good night's sleep

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Jocelyn Kitchur, Male Human Sorcerer 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Celestial, Orc, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 800 gp. Aquamarine (1100 gp). Carnelian (30 gp). Jet (140 gp).


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his chestnut hair in a pixie cut. His brown eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Herbalist, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Poor, Nature. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Gerard Marley, Male Human Fighter 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp.


Social Check DCs


Dustin Marlowe, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and typically wears black cloth garments or leather armor. His skin is also unnaturally pale. His hair is brown and very short. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with his god.

History: He was born at the edge of vast desert. As a young adult he joined a group advocating for an improvement in Human conditions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Religious, Nature. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Marlowe, Male Human Rogue 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: 5000 sp. Rock crystal (80 gp).


Social Check DCs


Shane Bradford, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Architect does, and he perpetually has his sickle ready. He keeps his white hair in a pixie cut. He has several tiny topaz earrings on each ear.

Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Born in the south to a Architect, Shane learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Roofer again; and wants to open a new tavern

Ideals: Fighting, Impeccable, Persistence. Bonds: Job, Rich. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Shane Bradford, Male Human Rogue 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 9 (-1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. Smoky quartz (30 gp). Rhodochrosite (16 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant hazel.

Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. His martial abilities were realized during a raid on his village. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Hedonist, Shy, Fearful. Bonds: Job. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Walcott, Male Human Wizard 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +6, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 800 gp. Rose (50 gp). Zircon (50 gp). Red spinel (140 gp). Chrysoprase (50 gp). Sardonyx (50 gp). Aquamarine (800 gp).


Social Check DCs

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