Percival Spaulding, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the north. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Someone believes him a fraud; and he's looking for his big break
Ideals: Pacifist, Logical. Bonds: Immigrant, Adventurer, Enemies. Occupation: Marshal
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Silver ewer (20 gp). 1 Minor magic item. 1 Minor magic item.
Peter Mori, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears just a tan suit. His white hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with dancing.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Mason, but he got bored and became a Adventurer. He became a Adventurer soon after.
Motivation: To be a Mason again; and further expansion of business
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Guy Yorke, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of strength around his neck, and a shortbow on his belt. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Actor in town.
History: Born to a Beggar, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Guy took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He then took over the family business and is one of the better Actor for hire.
Motivation: To be a Beggar again; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Hunter Weld, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright blue suits and hats. His golden hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Persistence, Artistic, Logical. Flaws: Fearful. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 20000 cp. 1 Full Plate. 1 Chain shirt. 1 Masterwork studded leather. 1 Darkwood Shield.
Robert Wharton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, constantly wearing a tan suit, pastel shirt, and brown tie, and a wedding ring on his right hand. His hair is white, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Robert was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Robert never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Human compassion; and seeks redemption
Flaws: Racist. Bonds: In love, Attractive, Slave. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Star rose quartz (30 gp). Freshwater pearl (12 gp). Eye agate (12 gp). Amber (70 gp). 1 Minor magic item.
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