Dustin Peyton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. He keeps his auburn hair in a flapper bob. He has several tiny jet earrings on each ear.
Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Dustin was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered painting. He now mingles about in high society.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Slave, Job. Occupation: Butcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Diggory Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long brown hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic. Bonds: Family, Adventurer, Mentor. Occupation: Shipwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Orc, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Randal Hornsby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Gardener. His moppish white hair is in a traditional bowl cut. His eyes are blue and beady.
Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Gardener.
Motivation: To be a Merchant again.
Flaws: Ugly, Fearful. Bonds: Job, Guardian, Religious. Occupation: Gardener
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Shane Kelsey, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white costume with the symbols of his god on his torso. He wears a small hat to cover his moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.
History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and to share knowledge with the world
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points -3 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 5 (-3) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Terran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. White pearl (110 gp). White opal (900 gp).
Robert Lester, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. His whole body is exceptionally muscular. His white hair is matted, messy, and big. His hazel eyes peer out from beneath his broad white hat.
Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Robert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is the product a well kept family trust fund and as such has never really known need. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.
Motivation: He has money and likes to spend it; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Rich, Immigrant, Military. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Goblin, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 20000 cp. Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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