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NPC Generator

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Advanced [show]


Bernard Blythe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly brown, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Barrister soon after.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Bernard Blythe, Male Human Wizard 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)7 (-2) 14 (+2)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Azurite (13 gp). Silver pearl (110 gp). Alexandrite (600 gp).


Social Check DCs


Ernest Oakley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His blonde hair is smooth and relatively long. His ears are large.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: Ernest was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Oakley, Male Human Adept 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)7 (-2) 14 (+2)13 (+1)
Skills Acrobatics +2, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Minor magic item.


Social Check DCs


Hugh Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with violet socks and a vest with buckled shoes. He is physically well-built. He has a small bristly mustache and wavy blonde hair. His brown eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast plains. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and human compassion

Ideals: Joker. Flaws: Racist. Bonds: Guardian, Nature, Adventurer. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Hallewell, Male Human Bard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. A necklace of small pink pearls (1000 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Anthony Vance, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. He is bald on top and has large red tufts of hair around his ears. His brown eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Humans.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things.

Ideals: Athletic. Flaws: Ugly, Racist, Mundane. Bonds: Rich, Religious. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Anthony Vance, Male Human Ranger 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)18 (+4) 17 (+3)13 (+1)
Skills Medicine +6, Religion +7
Senses Passive Perception 13
Languages Common, Halfling, Giant, Orc, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He likes to wear ponchos typically of a light pastel in addition to tight pants. His brown hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He wants revenge against brigands; and meet up once more with his childhood friend

Flaws: Insomniac, Disease, Hedonist, Fearful. Bonds: Adventurer, Enemies. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Justin Lindsey, Male Human Cleric 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs

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