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Advanced [show]


Arnold Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his glaive ready. He wears his red hair down. His brown eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small plains village. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in glaive use. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting. Bonds: Adventurer, Nature, Enemies. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Arnold Deighton, Male Human Bard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp.


Social Check DCs


Anselm Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a slight overbite and is overall scrawny. His black hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.

Personality: This man loves music and to teach people music more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Brewer job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Secretive. Bonds: Job. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Anselm Ridley, Male Human Aristocrat 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 10 (+0)16 (+3)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 500 gp.


Social Check DCs


Reynard Melancon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting pastel shirt and pants. His silver hair is thinning but still full. His eyes, though not visible through his cowl, are blue.

Personality: He dislikes all the random violence that takes place in the west. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and he seems to be bored by most things

Ideals: Pacifist, Joker, Gifted. Flaws: Mundane. Bonds: Immigrant. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Reynard Melancon, Male Human Sorcerer 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)17 (+3) 11 (+0)17 (+3)
Skills Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 900 gp.


Social Check DCs


Wymar Acton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, blue, dusty cloak. His whole body is exceptionally muscular. His chestnut hair is lengthy and is close to two feet long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Mercenary mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and to be a mercenary again

Ideals: Logical. Flaws: Insane, Mundane, Disease. Bonds: Immigrant, Job. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Wymar Acton, Male Human Expert 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a pastel and yellow robe with the hood down. His red hair has been sun bleached extensively. His eyes are likewise gray.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants his loneliness to end; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Racist. Bonds: Job, Family, Has a crush. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Royal, Male Human Wizard 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 300 gp.


Social Check DCs

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