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Advanced [show]


Reynard Read, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His golden hair and beard is wavy and long. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Herbalist like his mother before him.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and his religion dominates his actions

Flaws: Antagonistic, Addict, Ugly. Bonds: Job, Religious. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Reynard Read, Male Human Cleric 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Aldous Heiser, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His blonde hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the north. In his 17th year, his parents were killed by a dire rats raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Enemies. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Aldous Heiser, Male Human Monk 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)12 (+1) 8 (-1)15 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Brown-green garnet (50 gp). Azurite (10 gp). Banded agate (10 gp). 1 Minor magic item.


Social Check DCs


Alex Hallewell, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. He has a brown handlebar mustache and slicked back brown hair. His eyes are green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Glassblower, who enjoyed hunting, Alex was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Navigator for hire.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Nature, Job. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Alex Hallewell, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 1 Buckler.


Social Check DCs


Ralf Tickle, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is lengthy and is close to two feet long. His eyes are violet and he is always smoking a pipe.

Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a desert tribe. His childhood dream was to be a Tanner, but he was a colossal failure. He now owns his own business.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Impeccable. Bonds: Family, Nature, Job, Has a crush. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Tickle, Male Human Warrior 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)8 (-1) 11 (+0)16 (+3)
Skills Animal Handling +3, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 7000 sp. Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His auburn hair and beard is wavy and long. His eyes are hazel and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south, but his parents moved at a very young age to the east. Cursed with vampirism at a very young age, Peter has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Immigrant, Job. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Peter Wedgwood, Male Human Warlock 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)16 (+3) 16 (+3)15 (+2)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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