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NPC Generator

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Advanced [show]


Richard Tyndall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. His hair is brown and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: Richard was born in the south. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He's looking for his big break; and human compassion

Ideals: Persistence. Flaws: Insane, Racist. Bonds: Nature, Adventurer. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Richard Tyndall, Male Human Barbarian 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 67 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Huxley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. He carries with him a set of ceremonial daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Odo was raised in a hard working conservative environment. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Stableman for hire.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Odo Huxley, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. White pearl (60 gp). Onyx (80 gp). Jade (60 gp).


Social Check DCs


Chad Whitby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy white suit. His hair, while still mostly blonde, has prominent grey streaks. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Chad took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Chad Whitby, Male Human Monk 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 20 pp. 1 Masterwork Heavy wooden shield. 1 Masterwork Light steel shield.


Social Check DCs


Patrick Van Es, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a robe, a symbol of the sun god around his neck, and a dagger on his belt. His chestnut hair is still thick. His eyes are a pleasant violet.

Personality: He dislikes all the random violence that takes place in the south. He is lazy and tries to find solutions quickly.

History: Born to a Merchant, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's attracted to the PC; and he is wracked by social anxiety

Ideals: Fighting, Pacifist. Flaws: Lazy. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Patrick Van Es, Male Human Adept 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Body Guard. His auburn hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Cory was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He has worked as a Body Guard like his mother before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Cory Halsey, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Amethyst (90 gp). Citrine (70 gp). Alexandrite (700 gp).


Social Check DCs

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