Peter Digby, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge.
Flaws: Addict, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 6 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 300 gp. Black velvet mask with numerous citrines (60 gp).
William Carlisle, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He sports a flattop hair cut. His gray eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Architect job and began his own company from there.
Motivation: Expand his business; and further expansion of business
Ideals: Logical. Flaws: Ugly, Impulsive, Insane. Bonds: Job. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 700 gp.
Dean Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A 6'2" northern man, he is dressed in earthy colors with a brown and white handkerchief worn on his right side. His blonde hair is greasy and uncared for. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.
History: Dean was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Performer and was forced into it by his family; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Job, Adventurer, Family. Occupation: Performer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 4 (-3) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Miles Carlton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has black hair. His eyes are amber and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: To settle down with his crush; and he has a crush on the local junk dealer
Ideals: Athletic, Joker, Artistic. Bonds: Adventurer, Job, Has a crush. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Theobald Holton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin green vertical stripes and brown pants. He has a moderate pudge and is not very fit. His black hair is styled in orderly dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.
Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
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