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Advanced [show]


Don Wesley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Carpenter does. He has dyed his greying brown hair a little too much giving a sharp brown color. He is baby faced.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He struck the Carpenter job and began his own company from there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Adventurer, Poor. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Don Wesley, Male Human Bard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. Citrine (20 gp). 5 Acid flasks. 4 Thunderstones.


Social Check DCs


Gomory Hartford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized black coat and is in decent physical shape. His chestnut hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Gomory studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Opinionated, Professionalism, Gifted. Flaws: Disease. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Gomory Hartford, Male Human Druid 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 18 (+4)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +0, Investigation +6
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 6000 sp. Blue star sapphire (600 gp). Black opal (600 gp).


Social Check DCs


Adelard Merton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a fancy green suit. He has a long chestnut beard with little hanging trinkets. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Addict, Insane. Bonds: Attractive, Military, Poor. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Adelard Merton, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ralf Harley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a grey poncho over his likewise colored trousers and shirt. His black hair is matted, messy, and big. His eyes are gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids; and he's looking for his big break

Ideals: Justice, Artistic. Flaws: Ugly, Cynical, PTSD. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Ralf Harley, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Ernest Kitchur, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his shortspear. His Stetson hat is riddled with cuts and holes. This brown eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He has a small toy that he constantly fidgets with.

History: When he was but 7 years old his parents immigrated from the north. Ernest was born on a far northern mountains where he grew up under the tutelage of his father, an expert Dilettante. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and wants to work out more often

Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Ernest Kitchur, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs

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