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Advanced [show]


Kyle Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He has a very tight haircut. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Kyle studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Gifted. Bonds: Adventurer, Attractive, Immigrant, Family. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Kyle Stafford, Male Human Expert 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 14 (+2)4 (-3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Heavy wooden shield. 1 Breastplate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Hugh Dryden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a black suit, grey shirt, and white tie. His brown hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. Hugh was born on a far western desert where he grew up under the tutelage of his father, an expert Shepherd. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Immigrant. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Dryden, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 9 (-1)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Druidic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 400 gp.


Social Check DCs


Rolf Walcott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his right hand. He wears his silver hair up in a very large beehive style do. His brown eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. When Rolf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Rolf never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Passionate, Logical. Bonds: Attractive, In love, Military. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Walcott, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Theodoric Barclay, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. He has a red handlebar mustache and slicked back red hair. His amber eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Immigrant, Nature. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Theodoric Barclay, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)8 (-1) 15 (+2)7 (-2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Alexandrite (700 gp). Azurite (6 gp). Silver pearl (110 gp).


Social Check DCs


Lance Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin black vertical stripes and brown pants. He carries with him a set of shortbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his auburn hair. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Hedonist, Antagonistic. Bonds: Attractive. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Lance Ryley, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 5 (-3)11 (+0) 10 (+0)16 (+3)
Skills History +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1300 sp. Iolite (80 gp). Eye agate (15 gp). 1 Magnifying glass. 1 Silk rope. 1 Hourglass.


Social Check DCs

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