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NPC Generator

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Advanced [show]


Roger Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown hair is long and unkept. His fierce green eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Roger Marleigh, Male Human Aristocrat 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Peridot (30 gp). Chrysoberyl (150 gp).


Social Check DCs


Everard Myerscough, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green shirt with thin brown vertical stripes and white pants. His hair, while still mostly golden, has prominent grey streaks. His eyes are violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Cynical, Addict, Insane. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Myerscough, Male Human Druid 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)11 (+0) 6 (-2)15 (+2)
Skills Religion +3, Stealth +7
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp).


Social Check DCs


Odo Colton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his grey robe and has his sword always slung over his shoulder. He wears a colorful flower in his brown hair. His hazel eyes peer out from beneath his feathered grey hat.

Personality: Always inclined to offer people food he seems plenty friendly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Philantrophist, Fighting. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Odo Colton, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)8 (-1) 12 (+1)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Lance Shirley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Gardener uniform. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Adventurer mother left him crippled. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Flaws: Disease. Bonds: Job, Attractive, Military, Rich. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Lance Shirley, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Athletics +0, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Henry Woods, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He has styled his golden hair well, parting it to the right. His eyes are blue and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: The child of a Bounty Hunter, who enjoyed hunting, Henry was taken on many hunting expeditions. A gifted student he started as a Bounty Hunter, but he got bored and became a Mortician. He became a Mortician soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Henry Woods, Male Human Sorcerer 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)16 (+3) 11 (+0)17 (+3)
Skills Arcana +5, Deception +5
Senses Passive Perception 10
Languages Common, Celestial, Terran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp.


Social Check DCs

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