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NPC Generator

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Advanced [show]


Diggory Kent, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Miner, who enjoyed hunting, Diggory was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Immigrant, Attractive, Nature. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Diggory Kent, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Tim Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a pastel tunic with yellow highlights, and long grey pants that bunch up around his shoes. He has moderate length white hair. His green eyes peer out from beneath his feathered pastel hat.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Tim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist, Gifted. Bonds: Rich, In love. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Tim Breeden, Male Human Warrior 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +6

Possessions: 500 gp. Banded agate (5 gp). Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Don Blyth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting brown shirt and pants. His moppish golden hair is in a traditional bowl cut. His eyes are likewise amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: He was born in the east, but his parents moved at a very young age to the south. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Bonds: Poor, Religious, Immigrant. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Don Blyth, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Onyx (40 gp). Iolite (40 gp). Chrysoprase (40 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Balimaar Cooper, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with deerstalker hat. His brown hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Immigrant, Family. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Balimaar Cooper, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 10 (+0)18 (+4)
Skills Performance +6, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Don Clive, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east, but his parents moved at a very young age to the west. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he doesn't get along with people that don't share his tastes

Ideals: Gifted. Flaws: Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Don Clive, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)6 (-2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 12000 cp.


Social Check DCs

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