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NPC Generator

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Advanced [show]


Frederick Darlington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is typically in his Shoemaker uniform. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are a pleasant hazel.

Personality: Calm and collected, he is a well trained Shoemaker. He feeds upon the attention of others.

History: He was born into a rich family. He was taken from his home at a very young age. He has achieved small success as a Shoemaker.

Motivation: Money/treasure; and he has a crush on the local actor

Bonds: Job, Attractive, Rich, Slave, Has a crush. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Frederick Darlington, Male Human Rogue 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Kody Milton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is thinning but still full. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a mechanic, and taught him how to fix just about anything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Persistence, Logical. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Kody Milton, Male Human Barbarian 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 62 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theobald Altham, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Stableman. He has a very tight haircut. He has gleaming, smiling gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a mountains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He struck the Stableman job and began his own company from there.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Disciplined, Logical. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Theobald Altham, Male Human Rogue 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 18 (+4)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: Obsidian (12 gp). Fire opal (800 gp). Banded agate (12 gp). Aquamarine (500 gp). Citrine (60 gp). Black opal (800 gp).


Social Check DCs


Geoffrey Clinton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. His black hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Geoffrey hails from a village terrorized by illithids. His first spouse was a Server, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Enemies, Family, Military. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Geoffrey Clinton, Male Human Adept 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Don Tindall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is greasy and uncared for. His brown eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Disciplined, Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Spy

Voice: American accent

Attributes [hide]

Don Tindall, Male Human Monk 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)11 (+0) 11 (+0)18 (+4)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 50000 cp. Moonstone (20 gp). Deep blue spinel (1400 gp). Aquamarine (1400 gp).


Social Check DCs

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