Chad Trollope, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by teas. His silver hair has been sun bleached extensively. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.
History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home.
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Mentor. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Charles Graeme, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in grey turtlenecks beneath a blue coat with yellow slacks. His head has been shaved. His fierce amber eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Charles has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: To pay off his debts.
Flaws: Ugly, Addict, Shy, Disease. Bonds: Immigrant. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.
Ernest Springfield, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is red and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a island tribe. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Flaws: Insane. Bonds: Religious, Nature, Adventurer. Occupation: Map Maker
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 63 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his golden hair up in a very large beehive style do. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the south, but his parents moved at a very young age to the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army
Flaws: Insane. Bonds: Attractive, Military, Immigrant, Family. Occupation: Bather
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 8 (-1) | 16 (+3) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Golden yellow topaz (900 gp). Sardonyx (50 gp). Aquamarine (900 gp).
Manfred Shirley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. He has styled his silver hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Ideals: Philantrophist, Professionalism, Fighting. Flaws: Insomniac. Bonds: Family. Occupation: Tailor
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Moonstone (50 gp). Moonstone (50 gp). Bloodstone (50 gp).
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