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NPC Generator

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Advanced [show]


Godfrey Walcott, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Courier, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Flaws: Shy, Hedonist, Antagonistic. Bonds: Job. Occupation: Tanner

Voice: German accent

Attributes [hide]

Godfrey Walcott, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)12 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Shane Davenport, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is silver, silky, and of moderate length. His fierce gray eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small desert village. A gifted student he started as a Healer, but he got bored and became a Barrister. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a barrister and was forced into it by his family

Flaws: Shy, Fearful. Bonds: Attractive, Nature, Job, Family. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Shane Davenport, Male Human Barbarian 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills Sleight of Hand +2, Survival +6
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Sardonyx (40 gp).


Social Check DCs


William Reed, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. He has done his best to style his auburn hair to look like a famous performer. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Fortune-teller in town.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He struck the Fortune-teller job and began his own company from there.

Motivation: Expand his business.

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Poor, Job, Immigrant. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Reed, Male Human Barbarian 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)6 (-2) 8 (-1)15 (+2)
Skills Religion +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Golden yellow topaz (1200 gp).


Social Check DCs


Gerald Kent, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white leather gloves, a white jacket, and tight pants. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Gerald has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Flaws: Insane, Disease. Bonds: Immigrant, Attractive, Family. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Gerald Kent, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Simon Churchill, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in white turtlenecks beneath a brown coat with blue slacks, and is pretty ugly. His silver hair is drawn into a tight pony tail with a skull scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.

History: Simon was raised in a hard working conservative environment. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and he wants revenge against drow

Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Simon Churchill, Male Human Fighter 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Deception +5, History +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Sard (30 gp). Red-brown spinel (130 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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