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NPC Generator

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Advanced [show]


Hunter Kent, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears his brown hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Job, Family. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Hunter Kent, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anthony Pickering, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Spy business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a Spy soon after.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Racist, Impulsive, Antagonistic. Bonds: Job, Adventurer. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Anthony Pickering, Male Human Druid 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1000 gp.


Social Check DCs


Guy Cornish, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports blue clothing, slightly heavier than average wear. He wears his auburn hair up. His eyes are a pleasant green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Enemies. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Guy Cornish, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)10 (+0) 11 (+0)16 (+3)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Dean Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky grey painted plate armor. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and to end his boredom

Ideals: Gifted. Flaws: Insane, Mundane, Hedonist. Bonds: Job. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Dean Westcott, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Druidic, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Ralf Abram, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He wears his blonde hair up. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. Ralf was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Philantrophist. Bonds: Rich, Religious, Enemies. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Abram, Male Human Warlock 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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