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Advanced [show]


Dean Willoughby, Male Human [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. He has done his best to style his brown hair to look like a famous performer. He has brown eyes and a pastel hat with a grey feather.

Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Dean was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and he is greedy

Flaws: Impulsive. Bonds: Job, In love, Rich. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Dean Willoughby, Male Human Cleric 9
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)16 (+3) 11 (+0)9 (-1)
Skills Stealth +6, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. Bloodstone (30 gp). Blue sapphire (900 gp). Moonstone (30 gp).


Social Check DCs


Odo Yeardley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with blue pants. He wears a Stetson hat to hide his balding. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and to reunite with his old friends

Ideals: Impeccable. Bonds: Adventurer, Religious, Nature, Family. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Odo Yeardley, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Buckler. 1 Masterwork Light wooden shield.


Social Check DCs


Gerard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears pastel trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His blue eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gerard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Knight soon after.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Shy, Depressed. Bonds: Job. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Gerard Sheldon, Male Human Commoner 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)15 (+2) 15 (+2)11 (+0)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Jocelyn Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings. He carries with him a set of scimitars on his belt, each one with a opal on the hilt. He has a long brown beard with little hanging trinkets. His half smiles and violet eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Human culture. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. During his travels, Jocelyn and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Jocelyn discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Jocelyn fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting, Professionalism, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Jocelyn Clapham, Male Human Adept 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Insight +6, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 10000 cp.


Social Check DCs


Robert Harrington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. He keeps his chestnut hair in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Flaws: Disease, Insomniac. Bonds: Attractive, Immigrant, Mentor. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Harrington, Male Human Warlock 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1 Half-Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs

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