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Advanced [show]


Wymar Deighton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of longbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his long chestnut hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Wymar studied abroad. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Deighton, Male Human Aristocrat 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Ansley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. He keeps his long white hair kept up in a rat tail. His face is scarred and worn.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Alexandre Ansley, Male Human Adept 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)11 (+0) 13 (+1)6 (-2)
Skills Investigation +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Aldous Sharps, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Tanner for hire.

Motivation: Expand his business; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Sharps, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 10000 cp.


Social Check DCs


Raymond Richie, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He has chestnut hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fletcher father left him crippled. During his travels, Raymond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Raymond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Raymond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and to share knowledge with the world

Ideals: Passionate, Logical. Flaws: Addict, Disease. Bonds: Adventurer. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Raymond Richie, Male Human Bard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp. Golden yellow topaz (1500 gp). Iolite (40 gp). Violet garnet (1500 gp).


Social Check DCs


Odo Harlow, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He typically wears white cloth garments or leather armor. His hair is chestnut and very short. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He has all his life been fascinated with music.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Odo Harlow, Male Human Sorcerer 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 54 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. A delicate brass dragon egg (10 gp).


Social Check DCs

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