Shane Reid, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He carries with him a set of sickles on his belt, each one with a opal on the hilt. His silver hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a mountains tribe. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in sickle use. Days after completing his studies, news broke out that his hometown was attacked by drow. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Wants his loneliness to end.
Ideals: Fighting. Bonds: Has a crush, Family, Nature, Enemies. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Goblin
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 700 gp. Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Heiser, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is styled in orderly dreadlocks. His eyes are blue.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born a particularly ugly child, much to the horror of his parents. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his son; and wants to raise his children well
Flaws: Terse, Ugly. Bonds: Rich, Family, Nature. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Bertram Denholm, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a robe, a symbol of the sun god around his neck, and a sickle on his belt. He has a small bristly mustache and wavy brown hair. His thin eyebrows rest above his beady blue eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.
History: Bertram was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is wracked by social anxiety.
Ideals: Fighting, Athletic, Persistence. Flaws: Ugly, Fearful. Occupation: Roofer
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2400 sp.
Roland Ryley, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Barrister. His white hair is heavily combed to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Barrister business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Barrister. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Addict, Antagonistic, Forgetful. Bonds: Job, Immigrant. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Anthony Lindsey, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears baggy black pantaloons and a grey scarf. His hair is always cut to a buzz. His thin eyebrows rest above his beady hazel eyes.
Personality: He acts crazy and hedonistic. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs
Ideals: Logical, Fighting. Flaws: Ugly, Hedonist, Disease. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Giant, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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