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NPC Generator

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Advanced [show]


Justin Tyndall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Justin Tyndall, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Norman Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright green suits and hats. His broad hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's in love; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly, Insane, Fearful. Bonds: Adventurer, Has a crush. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Norman Hamilton, Male Human Bard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 6 (-2)9 (-1)
Skills Animal Handling +0, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp.


Social Check DCs


Ernest Halsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He prefers to wear flannel, and his gloved hand is found clutching a sickle. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. He has had some formal dancing training, and achieved minor success. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he would like to get married and retire

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Has a crush. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Halsey, Male Human Adept 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Jet (40 gp). 1 Minor magic item.


Social Check DCs


Aldous Berkeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his blonde hair in a pixie cut. This gray eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: Aldous lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Persistence, Justice. Bonds: Attractive, Family, Immigrant. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Aldous Berkeley, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 17 (+3)7 (-2)
Skills Athletics +3, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. Rhodochrosite (10 gp). Violet garnet (500 gp). Azurite (10 gp). Lapis lazuli (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Richard Middleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. He has silver hair. He is baby faced.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Richard was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Richard Middleton, Male Human Expert 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp.


Social Check DCs

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