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NPC Generator

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Advanced [show]


Norman Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Greedy, Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Norman Dryden, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 9 (-1)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Justin Graeme, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Map Maker does, he is not a threatening figure. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.

History: Born in the south to a Map Maker, Justin learned a great deal about his father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Justin's homeland. Justin decided to take the middle way and become a bodyguard. He has achieved small success as a Map Maker.

Motivation: Further expansion of business.

Ideals: Impeccable, Fighting. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Justin Graeme, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)6 (-2) 12 (+1)15 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 4 Tanglefoot bags.


Social Check DCs


Patrick Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He dresses in pastel turtlenecks beneath a blue coat with violet slacks. He wears a top hat to cover his moderate length golden hair. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Professionalism. Flaws: Insane. Bonds: Mentor, Attractive. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Patrick Hampton, Male Human Expert 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Ashton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light brown in addition to tight pants, and is pretty ugly. His auburn hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theobald took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich, Nature. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Theobald Ashton, Male Human Monk 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Brown-green garnet (70 gp). Malachite (12 gp). Rose (20 gp).


Social Check DCs


Jocelyn Harlan, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man prefers to wear flannel. His red hair is smooth and relatively long. His eyes are a pleasant gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Jocelyn was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Seamstress. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end; and he has a crush on the local masseuse

Flaws: Secretive, Antagonistic, Disease. Bonds: Immigrant, Has a crush. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Jocelyn Harlan, Male Human Warlock 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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