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Aldous Springfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Sellsword. He believes the world needs to unite to get rid of orcs once and for all.

History: The child of a Glassblower, who enjoyed hunting, Aldous was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. He has achieved small success as a Sellsword.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Enemies, Nature. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Aldous Springfield, Male Human Paladin 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 sp.


Social Check DCs


Simon Remington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His golden hair is long and unkept. His eyes are green and beady.

Personality: Abrasive and pushy, he has a hard time making friends. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the south to a Layabout, Simon learned a great deal about his mother's area of expertise. He worked as a nervous Layabout and found it very stressful. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Simon Remington, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 3 Smokesticks. 3 Smokesticks. 4 Antitoxin. 1 Everburning torch.


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case, and sports empty pouches on his belt. His silver hair is styled in orderly dreadlocks. His skin is flawless and his brown eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is afraid of women and trembles around them

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Ploughman mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Emotional, Shy, Disease. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Gerard Beckwith, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 sp. Brass mug with jade inlays (200 gp).


Social Check DCs


Alexandre Langston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple brown robe with green stripes complete with hood. His hair is red and curly. His eyes are likewise brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Animal Trainer, his father struggled to pay the bills. A gifted student he started as a Animal Trainer, but he got bored and became a Scribe. He has worked as a Scribe like his father before him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Optimist. Flaws: Shy, Greedy. Bonds: Poor, Job. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Alexandre Langston, Male Human Rogue 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)7 (-2) 15 (+2)5 (-3)
Skills Perception +5, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Langdon, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he very much looks the part of a Gardener. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Gardener, Bertram learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has drifted from career to career and currently works as a Gardener.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Shy. Bonds: Job, Religious. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Bertram Langdon, Male Human Ranger 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 17 (+3)10 (+0)
Skills Medicine +6, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs

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