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NPC Generator

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Advanced [show]


Gerald Ridley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by beers. He wears a feathered hat to hide his balding. His green eyes have a joyful gleam in them most of the time.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Slave, Job. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Ridley, Male Human Warlock 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 21000 cp. Lapis lazuli (10 gp). Chrysoberyl (60 gp). Alexandrite (800 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Colton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long silver hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. A freak accident while working with his Seamstress father left him crippled. He was granted psionic powers by his dying brother.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Selfish, Disease. Bonds: Adventurer. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Geoffrey Colton, Male Human Druid 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and black with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the east. In his 16th year, his parents were killed by a orcs raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and wants his loneliness to end

Bonds: Guardian, Enemies, Immigrant, Nature, Has a crush. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Everard Mitchell, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 sp. Aquamarine (500 gp). Rose (20 gp). Moss agate (15 gp). 1 Minor magic item.


Social Check DCs


Nicholas Conway, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear black tank tops with yellow pants. He has done his best to style his black hair to look like a famous performer. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Jeweler business at a young age. After coming to the age of reason, Nicholas took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Gifted. Bonds: Adventurer, Attractive, Job, Has a crush. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Nicholas Conway, Male Human Cleric 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)9 (-1) 17 (+3)11 (+0)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Patrick Byron, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His silver hair and beard is wavy and long. His gray eyes are passionate and lively.

Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted, Philantrophist. Bonds: Poor, Adventurer, Enemies. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Patrick Byron, Male Human Rogue 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 14000 cp.


Social Check DCs

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