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NPC Generator

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Advanced [show]


Wymar Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears professional attire. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. He worked as a nervous Navigator and found it very stressful. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Bradshaw, Male Human Sorcerer 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)16 (+3) 7 (-2)11 (+0)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Infernal, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 700 gp.


Social Check DCs


Manfred Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man wears blue leather gloves, a blue jacket, and tight pants, and sports empty pouches on his belt. His blonde hair is braided into rings. He has green eyes and a blue hat with a white feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Opinionated. Bonds: Nature, Rich. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Manfred Cholmondeley, Male Human Ranger 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)10 (+0) 10 (+0)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 8000 sp. Zircon (60 gp). Zircon (60 gp). 4 Alchemist’s fire. 2 Thunderstones.


Social Check DCs


Drogo Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He carries a battered pickaxe and tarnished sword as well. He has a small bristly mustache and wavy brown hair. His eyes are a pleasant gray.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: Many giants want him driven away; and someone believes him a fraud

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Enemies, Rich. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Drogo Garfield, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)7 (-2) 9 (-1)12 (+1)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Gilbert Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are brown.

Personality: Eccentric and domineering, Gilbert will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Cartwright; and he would like to get married and retire

Ideals: Extrovert, Philantrophist. Bonds: Adventurer, Nature, Has a crush. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Gilbert Hayes, Male Human Adept 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 400 gp.


Social Check DCs


Guy Gyula, Male Human [Permalink]

Personal [hide]

Description: This eastern man dresses well, wearing white shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His brown hair is cut short. His violet eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Guy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Guy was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Gyula, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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