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NPC Generator

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Advanced [show]


Kody Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. His chestnut hair is styled in orderly dreadlocks. He has a dull look in his hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his son; and an old rival family wants him found

Flaws: PTSD. Bonds: Job, Immigrant, Nature, Family. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Kody Birkenhead, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. Rose (70 gp). 3 Smokesticks. 1 Everburning torch.


Social Check DCs


Heward Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black tunic with grey highlights, and long blue pants that bunch up around his shoes. His hair is brown, silky, and of moderate length. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and a deep hatred of brigands

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Heward Sharps, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)9 (-1) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anthony Alton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky blue painted plate armor. He has done his best to style his chestnut hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Adventurer, Anthony learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and a deep hatred of orcs

Flaws: Antagonistic, Forgetful. Bonds: Job, In love, Enemies. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Anthony Alton, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 12 (+1)17 (+3)
Skills Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 60 pp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Hugh Harlow, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His violet unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Justice, Gifted. Flaws: Disease, Shy. Bonds: Poor. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Hugh Harlow, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3100 sp.


Social Check DCs


Gerald Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and is wearing colorful clothing, dressed as a Tanner. His right hand appears badly burned and disfigured. He wears a feathered hat to cover his moderate length chestnut hair. His eyes are a pleasant brown.

Personality: This man loves painting and to teach people painting more than just about anything. He also hits on women, regardless of circumstances.

History: Gerald was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Has a crush, Job. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Gerald Watson, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)9 (-1) 9 (-1)15 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 cp. Silver pearl (130 gp). Deep green spinel (130 gp). White opal (800 gp). 1 Minor magic item.


Social Check DCs

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