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NPC Generator

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Advanced [show]


Percival Washington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He sports blue clothing, slightly heavier than average wear. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. He used his abilities to travel the world and help people.

Motivation: He is greedy; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Philantrophist. Bonds: Job, Mentor, In love, Rich. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Percival Washington, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 8 (-1)18 (+4)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Reynard Watson, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man wears just a grey suit. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Athletic, Justice. Flaws: Insane, Hedonist, Mundane. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Reynard Watson, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Norton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair, when down, is lengthy. His eyes are amber and catlike.

Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Thomas was born the youngest of three triplets. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Adventurer, Family. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Thomas Norton, Male Human Wizard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Healer’s kit. 1 Backpack. 1 Masterwork Artisan’s tools.


Social Check DCs


Charles Kendal, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, and carries glaives. His long blonde hair is drawn into a two foot long braid. His brown eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: Charles hails from a village terrorized by dire rats. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in glaive use. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Enemies. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Charles Kendal, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2300 sp.


Social Check DCs


Drogo Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. He keeps his long brown hair kept up in a rat tail. He has gleaming, smiling hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Drogo hails from a village terrorized by illithids. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by illithids. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids.

Ideals: Philantrophist, Athletic. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Butcher

Voice: French accent

Attributes [hide]

Drogo Kelsey, Male Human Warlock 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Athletics -1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs

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