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NPC Generator

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Advanced [show]


Rolf Thornton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. He has red hair. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert. Flaws: Greedy, Insane. Bonds: Military, Nature. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rolf Thornton, Male Human Warrior 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Guy Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a long, tan, dusty cloak. His hair is short and chestnut. His amber eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Tailor for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and further expansion of business

Ideals: Athletic, Professionalism. Bonds: Job, Family, Nature, Adventurer. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Guy Marlee, Male Human Sorcerer 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)8 (-1) 9 (-1)11 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Golden yellow topaz (1300 gp).


Social Check DCs


Ralf Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear grey pants and tee shirts. He has a chestnut handlebar mustache and slicked back chestnut hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: Ralf was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Job. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Ralf Palomarez, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: Just what you see.


Social Check DCs


Anthony Morton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a fine chain shirt which he covers with white colored cloaks and clothing. His skin is also unnaturally pale. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of northern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Mason, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Immigrant, Family. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Anthony Morton, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Athletics +6, History +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Heward Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. He wears his red hair up. This hazel eyed northerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Disease. Bonds: Job, Poor, Adventurer. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Heward Cotton, Male Human Adept 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp.


Social Check DCs

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